ROOF animates byways for Conoco in new campaign

(Courtesy OnePlus World)

Animation studio ROOF Studio recently produced the “Choose Go” campaign for Conoco, a visually stunning series of six 3D-animated shorts featuring uniquely-designed “Goer” characters.

Conceived by agency Carmichael Lynch, “Choose Go” highlights the limitless fun and adventure of filling up your car and just going. The campaign was launched across digital and social media.

Each :15 film follows a different character on a whimsical adventure that begins and concludes with a pit stop at the Conoco station — from Gilly the Goer taking a dreamy cruise behind the wheel of a bed-like automobile, to Gilbert the Goer, a tiny cheetah sporting a large sock as a sweater in a car built out of a shoe. Watch the series below:


Behind The Scenes

The characters were conceived by ROOF Director Lucas Camargo, who incorporated elements of stop motion, mechanical theater backgrounds, and even classic video games. 

“Some folks are born with ‘go’ deeply embedded in their DNA,” says Michelle Lippman, Senior Writer at Carmichael Lynch. “This campaign demonstrates a true Goer won’t stop going — especially after the last two years. They’ve developed new hobbies, made bucket lists, and won’t let a chance to hit the road or explore a new activity go unmissed again.”

“Carmichael Lynch approached us with these super imaginative scripts with surreal storylines and characters who are always on the move,” adds Camargo, who’s own offbeat-character artwork served as an initial reference point for the client. “Our challenge was to figure out the visual and narrative mechanisms for getting them from point A to point Z. It was an exciting concept to push around as animators, and a blank canvas where we could have fun and create from the ground up.”

For the overall tone of the piece, Camargo leaned into a highly-stylized and simplified visual look. Creating a modular template for the films, he structured each scene like a comic strip or a GIF – together, they’d tell a larger story, or work as quick loopable content. This approach allowed ROOF to maximize production value by focusing on tactile-seeming characters and textures, and allowing the lighting and camera movement to create depth, momentum, and detail.

“I took inspiration from stop motion to evoke a handmade feeling,” says Camargo. “We wanted the world in all of these films to have the same kineticism as a clockwork mechanical theater. With the backgrounds being pulled in and out, we created a sense of motion, like the pistons and cylinders of an engine.”

Ultimately, this campaign was an opportunity to do what ROOF does best – build a unique world of characters for Conoco that invites viewers to catch fun new details through a repeat viewing experience.

“We really went for the surreal,” says Camargo. “I’m grateful to the agency and client for being supportive and trusting my crazy creative style and process to bring their vision to life.” 

“Lucas and the ROOF team were collaborative and accommodating throughout the creative process of this project,” concludes Sarah Wolf, Designer at Carmichael Lynch. “We brought forward an idea that explored truly unique characters and an entire new world, and the team didn’t disappoint. We were blown away by their level of detail and creativity and the end results were truly stunning.”


CLIENT: Conoco

  • Senior Director, Brands: Madelaine Bardot 
  • Brand Director: Jacqueline Johnson 

AGENCY: Carmichael Lynch

  • Chief Creative Officer: Marty Senn 
  • Executive Creative Director, Design: Milton Un 
  • Senior Writer: Michelle Lippman 
  • Designer: Sarah Wolf 
  • Senior Executive Content Producer: Lisa Feldman 
  • Senior Content Producer: James Sorbel
  • Director of Business Affairs, Production: Vicki Oachs 
  • Talent Specialist: Anne Carlson 
  • Account Management Team: Courtney Thomas, Brad Wellman, Caleb Peabody 
  • Project Manager: Lisa Brody 


  • Creative Directors: Guto Terni, Vinicius Costa
  • Director: Lucas Camargo
  • Executive Producer: Marcus Lansdell
  • Head Producer: Marcio Lovato
  • CGI Tech Director: Heber Conde, Wallan Oliveira
  • Lead 3D: Alexandre Eschenbach 
  • Storyboard: Paulo Crumbin
  • 3D Layout: Lucas Ribeiro
  • 3D Model: Alexander Martins, Alexandre Taveira, Alex Ruiz, Danilo Geradr, Douglas Giarletti, Geison Araujo, Leandro Wagner, Lucas Lira, Marcelo Souza, Miguel Alves Giffu, Ricardo Viana
  • Rigging: Danilo Pinheiro, André Rüegger, Caio Hidaka, Saul Almeida
  • Look Development & Light: Adam Pierre, Cristiano Porfirio, Josemar Queiroz, Marcelo Vaz, Marcos Moraes, Pedro Henrique, Placido Silva, William Silva
  • Groom: Josemar Queiroz
  • Animation and Supervision: Francisco Catão
  • Animation: Rodrigo Dutra, Marcio Kakuno, Anne Pagno
  • Simulation: Gabriel Marcondes. Alexandre Canário, Heber Conde
  • Composition: Jorge Pereira
  • Deliveries: Fabio Mota

AUDIO: Sisterboss 

  • Audio Engineer: Jeff Marcovis 
  • Audio Executive Producer: Annie Sparrows 
  • Audio Producer: Jill Asp 

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